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audio ​

221 native definitions. Call through natives.audio or natives.AUDIO.
FunctionReturnsParametersNative hash
_0x017492B2201E3428voidp0: Any, p1: Any, p2: Any, p3: Any
_0x018ABE833CA64D2Avoidp0: Any, p1: Any
_0x06C5DF5EE444BC6Bvoidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any
_0x078F77FD1A43EAB3voidp0: Any, p1: Any
_0x0CB3D1919E8D7CBABOOLconvoRoot: const char*
_0x0D7FD6A55FD63AEFvoidp0: int, p1: int, p2: BOOL
_0x0FAF7171BF613B80voidp0: Any
_0x131EC9247E7A2903Anyp0: Any
_0x138ADB94F8B90616void—
_0x139A4B9DF2D26CBFvoidp0: Any, p1: Any
_0x152ED1B56E8F1F50Pedp0: const char*, currentScriptedConvoLine: int
_0x1E6F9A9FE1A99F36voidaudSpeechEvent: const char*
_0x254B0241E964B450Pedp0: const char*, currentScriptedConvoLine: int
_0x259ACC5B52A2B2D9voidp0: Any, p1: Any
_0x2651DDC0EA269073voidropeId: int, p1: float
_0x295859EB18F48D82intp0: const char*
_0x2B101AD9F651243AAny—
_0x2B9C37C01BF25EDBAnyp0: Any
_0x2E399EAFBEEA74D5void—
_0x2FFF4A78384AFFDFAnyentity: Entity
_0x341CDD17EFC2472Evoidp0: Any, p1: Any
_0x35B8C070E0C16E2Fvoidp0: Any, p1: Any
_0x380A2E353AD30917voidp0: Any, p1: Any, p2: Any
_0x3A00D87B20A2A5E4voidp0: Any, p1: Any
_0x3A3BE6B920525237voidp0: Any, p1: Any
_0x3D0BBCCF401B5FDBvoid—
_0x3E93DDDCBB6111E4voidp0: const char*, p1: float
_0x3E98AC9D8C56C62Cvoidp0: Any
_0x40CA665AB9D8D505voidconvoRoot: const char*, singleLineIndex: int
_0x43037ABFE214A851void—
_0x448F2647DD6F2E27voidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any
_0x44A5EEF54F62E823Anyp0: Any
_0x4A98E228A936DBCCAnyp0: Any
_0x4BE3EC91C01F0FE8void—
_0x569ABC36E28DDEAAvoid—
_0x580D71DFE0088E34BOOLaudioName: const char*, audioRef: const char*
_0x5A13586A9447931FBOOLp0: BOOL
_0x5AE0CB5F35F034FDvoidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any
_0x5BC885EBD75FAA7Dvoidp0: Any, p1: Any
_0x5E3CCF03995388B5voidp0: Any, p1: Any, p2: Any, p3: Any
_0x62377977E4F08668AnimSceneentity: Entity
_0x64B956F4E761DF5Cvoidp0: Any
_0x660A8F876DF1D4F8voidp0: Any
_0x6652B0C8F3D414D0voidp0: Any
_0x6AB944DF68B512D3voidp0: Any
_0x6B7A88A61B41E589voidp0: Any
_0x6BFFB7C276866996Anyp0: Any
_0x6DA15746D5CC1A92voidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any
_0x72E4D1C4639BC465Anyp0: Entity, p1: Any
_0x7455CD705F7E933Evoid—
_0x7678FE0455ED1145Anyp0: Any, p1: Any, p2: Any
_0x79F9C57B8D0DFE90BOOLconvoRoot: const char*, animScene: AnimScene
_0x7E176C676F8652A9voidp0: Any
_0x821C32C728B24477voidp0: Any, p1: Any, p2: Any
_0x839C9F124BE74D94voidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any
_0x847748AE5D7B1071BOOLp0: BOOL
_0x864A842B86993851voidped: Ped
_0x87E6302FC61208CCvoidp0: Any
_0x886657C5B3D8EDE3Anyentity: Entity
_0x8D29FDF565DED9AEvoidp0: Any, p1: Any, p2: Any
_0x8E901B65206C2D3Evoidped: Ped
_0x935DBD96D4A3DA1Fintp0: const char*, currentScriptedConvoLine: int
_0x9D6DEC9791A4E501Anyp0: Any, p1: Any, p2: Any, p3: Any
_0x9EB779765E68C52Evoidp0: Any, p1: Any
_0xA2323A2EAE32A290voidlisteningToPed: Ped, ped: Ped, listenerName: const char*
_0xA2B851605748AD0Evoid—
_0xA6847BBA4FCDD13Fvoidp0: Any, p1: Any
_0xA6A3A3F96B8B030EAny—
_0xABDB4863D3D72021voidentity: Entity, p1: Any, p2: Any, p3: float, p4: Any
_0xB18FEC133C7C6C69Anyp0: Any
_0xB93A769B8B726950voidped: Ped, p1: Hash
_0xBC07CA8FD710E7FDvoidp0: Any, p1: Any
_0xBE28DB99556FF8D9Hashentity: Entity
_0xC369E2234E34A0CAAnyp0: Any, p1: Any
_0xC4CFCE4C656EF480voidped: Ped
_0xC68C02DE259C927CAnyp0: Any
_0xC886CD666ADD42E1voidp0: Any, p1: Any
_0xCBF2BEBB468A34F3voidp0: Any
_0xCFAD2C8CD1054523voidp0: Any, p1: Any, p2: Any, p3: Any
_0xD05A460328560477Anyp0: Any
_0xD0730C1FA40348D9BOOLconvoRoot: const char*
_0xD47D47EFBF103FB8voidp0: Any, p1: Any
_0xD733528B6C35647Avoidp0: Any, p1: Any
_0xDAD6CD07CAA4F382void—
_0xDC2F83A0612CA34DAnyp0: Any
_0xDC93F0948F2C28F4voidp0: Any
_0xDF947FE0D551684EBOOLped: Ped, p1: const char*
_0xE600F61F54A444A6Any—
_0xE7E6CB8B713ED190void—
_0xE891504B2F0E2DBAvoidp0: Any, p1: Any
_0xE9694B2D6CB87B06voidentity: Entity, p1: Any
_0xEA546C31FD45F8CDvoidp0: Any
_0xEB4D592620B8C209voidp0: Any
_0xF092B6030D6FD49CvoidropeId: int, name: const char*
_0xF0EE69F500952FA5Anyp0: Any
_0xF232C2C546AC16D0voidp0: const char*
_0xF336E9F989B3518Fintp0: const char*
_0xF64034D533CE8AACvoidp0: Any, p1: Any, p2: Any
_0xFCDEC42B1C78B7F8voidp0: Any, p1: Any
_0xFD461D0ABA5559B1voidp0: Any, p1: Any
_0xFE5C6177064BD390BOOLp0: BOOL
_0xFFE9C53DEEA3DB0BAnyp0: Any, p1: Any, x: float, y: float, z: float, isSrlLoaded: BOOL, p6: Any
_IS_SCRIPTED_AUDIO_CUSTOMBOOLitem: Hash, soundSet: Hash
_block_speech_contextvoidcontext: const char*, block: BOOL
_clear_conversation_history_for_scripted_conversationvoidconvoRoot: const char*
_get_entity_audio_mix_groupHashentity: Entity
_get_loaded_stream_id_from_creationintstreamName: const char*, soundSet: const char*
_get_ped_song_index_hostAnyped: Ped
_has_sound_audio_name_finishedBOOLaudioName: const char*, soundsetName: const char*
_has_sound_id_finishedBOOLsoundId: int
_is_any_conversation_playingBOOLp0: BOOL
_is_ped_in_any_conversationBOOLped: Ped, p1: BOOL
_is_scripted_conversation_createdBOOLconvoRoot: const char*
_is_scripted_conversion_ongoingBOOLp0: const char*
_play_animal_vocalization_pheromone_vial_responsevoidped: Ped, p1: Hash, p2: BOOL
_play_sound_from_entity_with_setvoidsoundId: int, soundName: const char*, entity: Entity, soundsetName: const char*, p4: BOOL, p5: Any
_play_sound_from_itemvoiditem: Hash, soundSet: Hash, p2: Any
_play_sound_from_positionvoidaudioName: const char*, x: float, y: float, z: float, audioRef: const char*, isNetwork: BOOL, p6: Any, p7: BOOL, p8: Any
_play_sound_from_position_with_idvoidsoundId: int, soundName: const char*, x: float, y: float, z: float, soundsetName: const char*, p6: BOOL, p7: int, p8: BOOL
_play_sound_frontend_with_sound_idvoidsoundId: int, name: const char*, soundSet: const char*, p3: BOOL
_release_shard_soundsvoidsoundName: const char*, soundsetName: const char*
_release_soundsetvoidsoundsetName: const char*
_set_ambient_zone_positionvoidambientZone: const char*, x: float, y: float, z: float, heading: float
_set_audio_scenesetBOOLaudioName: const char*, sceneset: const char*
_set_sound_relationship_on_pedvoidped: Ped, p1: const char*, p2: const char*
_set_variable_on_sound_with_idvoidsoundId: int, variableName: const char*, variableValue: float
_set_variable_on_sound_with_namevoidvariableName: const char*, variableValue: float, audioName: const char*, audioRef: const char*
_set_vofx_ped_voicevoidped: Ped, voice: Hash
_set_whistle_config_for_pedvoidped: Ped, whistleConfig: const char*, value: float
_start_audio_scenesetBOOLaudioName: const char*, sceneset: const char*
_stop_all_scripted_conversionsvoidp0: BOOL, p1: BOOL, p2: BOOL
_stop_audio_scenesetvoidsceneset: const char*
_stop_sound_with_idvoidsoundId: int
_stop_sound_with_namevoidaudioName: const char*, audioRef: const char*
_trigger_music_event_with_hashAnyeventName: Hash
_update_sound_positionvoidsoundId: int, x: float, y: float, z: float
add_entity_to_audio_mix_groupvoidentity: Entity, groupName: const char*, p2: float
add_ped_to_conversationvoidconvoRoot: const char*, ped: Ped, characterName: const char*
audio_is_music_playingBOOL—
audio_trigger_explosionvoidname: const char*, x: float, y: float, z: float
cancel_music_eventBOOLeventName: const char*
clear_ambient_zone_list_statevoidambientZone: const char*, p1: BOOL
clear_ambient_zone_statevoidzoneName: const char*, p1: BOOL
clear_conversation_historyvoid—
create_new_scripted_conversationBOOLconvoRoot: const char*
disable_ped_pain_audiovoidped: Ped, toggle: BOOL
does_context_exist_for_this_pedBOOLped: Ped, speechName: const char*, unk: BOOL
force_ped_panic_wallavoid—
force_use_audio_game_objectvoidvehicle: Vehicle, audioName: const char*
get_current_scripted_conversation_lineintp0: const char*
get_music_playtimeint—
get_sound_idint—
is_ambient_speech_disabledBOOLped: Ped
is_ambient_speech_playingBOOLped: Ped
is_animal_vocalization_playingBOOLpedHandle: Ped
is_any_speech_playingBOOLped: Ped
is_audio_scene_activeBOOLscene: const char*
is_horn_activeBOOLvehicle: Vehicle
is_ped_in_current_conversationBOOLp0: const char*, ped: Ped, p2: Any
is_scripted_conversation_loadedBOOLconvoRoot: const char*
is_scripted_conversation_playingBOOLp0: const char*
is_scripted_speech_playingBOOLp0: Any
is_stream_playingBOOLstreamId: int
load_streamBOOLstreamName: const char*, soundSet: const char*
pause_scripted_conversationvoidp0: const char*, p1: BOOL, p2: BOOL, p3: BOOL, p4: BOOL
play_ambient_speech_from_position_nativeBOOLx: float, y: float, z: float, params: Any*
play_animal_vocalizationvoidped: Ped, vocalizationName: const char*, p2: BOOL
play_end_credits_musicvoidplay: BOOL
play_painvoidped: Ped, painId: int, p2: float, p3: BOOL, isNetwork: BOOL
play_ped_ambient_speech_nativeBOOLped: Ped, params: Any*
play_soundvoidaudioName: const char*, audioRef: const char*, p2: BOOL, p3: Any, p4: BOOL, p5: Any
play_sound_from_entityvoidaudioName: const char*, entity: Entity, audioRef: const char*, isNetwork: BOOL, p4: Any, p5: Any
play_sound_frontendvoidaudioName: const char*, audioRef: const char*, p2: BOOL, p3: Any
play_stream_from_pedvoidped: Ped, streamId: int
play_stream_from_positionvoidx: float, y: float, z: float, streamId: int
play_stream_frontendvoidstreamId: int
preload_script_conversationvoidconvoRoot: const char*, p1: BOOL, p2: BOOL, clone: BOOL
prepare_music_eventBOOLeventName: const char*
prepare_soundBOOLsoundName: const char*, soundsetName: const char*, soundId: int
prepare_sound_with_entityBOOLsoundName: const char*, entity: Entity, soundsetName: const char*, soundId: int
prepare_soundsetBOOLsoundsetName: const char*, p1: BOOL
register_script_with_audiovoidp0: int
release_named_script_audio_bankvoidaudioBank: const char*
release_script_audio_bankvoid—
release_sound_idvoidsoundId: int
remove_entity_from_audio_mix_groupvoidentity: Entity, p1: float
remove_portal_settings_overridevoidp0: const char*
request_script_audio_bankBOOLaudioBank: const char*
restart_scripted_conversationvoidp0: const char*
set_ambient_voice_namevoidped: Ped, name: const char*
set_ambient_zone_list_statevoidambientZone: const char*, p1: BOOL, p2: BOOL
set_ambient_zone_list_state_persistentvoidambientZone: const char*, p1: BOOL, p2: BOOL
set_ambient_zone_statevoidzoneName: const char*, isEnabled: BOOL, p2: BOOL
set_ambient_zone_state_persistentvoidambientZone: const char*, p1: BOOL, p2: BOOL
set_animal_moodvoidanimal: Ped, mood: int
set_audio_flagvoidflagName: const char*, toggle: BOOL
set_audio_online_transition_stagevoidp0: const char*
set_audio_scene_variablevoidscene: const char*, variable: const char*, value: float
set_audio_vehicle_priorityvoidvehicle: Vehicle, p1: Any
set_gps_activevoidactive: BOOL
set_horn_enabledvoidvehicle: Vehicle, toggle: BOOL
set_is_scripted_speech_disabledAnyped: Ped, disabled: BOOL
set_ped_interior_walla_densityvoidp0: float, p1: float
set_ped_is_drunkvoidped: Ped, toggle: BOOL
set_ped_walla_densityvoidp0: float, p1: float
set_portal_settings_overridevoidp0: const char*, p1: const char*
set_static_emitter_enabledvoidemitterName: const char*, toggle: BOOL
skip_to_next_scripted_conversation_linevoidp0: const char*
start_audio_sceneBOOLscene: const char*
start_preloaded_conversationvoidconvoRoot: const char*
start_script_conversationvoidconvoRoot: const char*, p1: BOOL, p2: BOOL, clone: BOOL
stop_audio_scenevoidscene: const char*
stop_audio_scenesvoid—
stop_current_playing_ambient_speechvoidped: Ped, p1: Any
stop_current_playing_speechvoidped: Ped, p1: Any
stop_ped_speakingvoidped: Ped, shaking: BOOL
stop_scripted_conversationintp0: const char*, p1: BOOL, p2: BOOL
stop_streamvoidstreamId: int
trigger_music_eventBOOLeventName: const char*
unregister_script_with_audiovoid—
use_footstep_script_sweetenersvoidped: Ped, p1: BOOL, hash: Hash

Generated declarations; individual native behaviour may be undocumented. See argument and result mapping before calling a native.