brain
11 native definitions. Call through
natives.brain or natives.BRAIN.11 definitions
| Function | Returns | Parameters | Native hash |
|---|---|---|---|
_0x4AA5EA1EDFB25786 | void | flag: int | |
_0xA6AC35DB4A7957A8 | void | flag: int | |
_get_script_brain_entity | Entity | — | |
_remove_script_brain_entity | void | entity: Entity | |
_start_preloaded_script_brain | int | entity: Entity, scriptName: const char*, scriptStackSize: int, p3: BOOL | |
_start_script_brain | int | entity: Entity, scriptName: const char*, p2: int, p3: Any*, p4: int, p5: BOOL | |
disable_script_brain_set | void | brainSet: int | |
enable_script_brain_set | void | brainSet: int | |
reactivate_all_object_brains_that_are_waiting_till_out_of_range | void | — | |
reactivate_named_object_brains_waiting_till_out_of_range | void | scriptName: const char* | |
register_object_script_brain | void | scriptName: const char*, modelHash: Hash, p2: int, activationRange: float, p4: int, p5: int |
Generated declarations; individual native behaviour may be undocumented. See argument and result mapping before calling a native.