law
124 native definitions. Call through
natives.law or natives.LAW.124 definitions
| Function | Returns | Parameters | Native hash |
|---|---|---|---|
_0x00DB0BC05E3FAA4E | void | ped: Ped, bitset: int | |
_0x018F30D762E62DF8 | Any | ped: Ped, p1: Any* | |
_0x07E8B8B20570271C | void | player: Player | |
_0x0BDFEBCF40A5F7E3 | int | crimeType: Hash | |
_0x0C392DB374655176 | void | x: float, y: float, z: float, p3: float, itemSet: ItemSet | |
_0x0DBACA9C38C9A686 | BOOL | name: const char* | |
_0x0EAF918F751F27BA | BOOL | ped: Ped | |
_0x0F230DE0DDBE3649 | BOOL | player: Player | |
_0x148E7AC8141C9E64 | Hash | player: Player | |
_0x15ABD5004CAD2D99 | void | p0: int | |
_0x2001687F9562FD9D | void | p0: Any | |
_0x21213B833EF4DAE7 | void | player: Player, ped: Ped, outCoords: Vector3* | |
_0x22741652985C84D0 | void | player: Player, lawRegionHash: Hash | |
_0x26934083D3F2579C | BOOL | player: Player | |
_0x292AD61A33A7A485 | void | — | |
_0x29CD4896ECB66C12 | void | — | |
_0x318F0F9A4426CFA2 | Any | ped: Ped, p1: Any* | |
_0x331D349E0380B097 | void | p0: Any | |
_0x3738B784DDD35CC6 | BOOL | player: Player, p1: int, p2: int | |
_0x3852237A3D9DF145 | void | p0: int | |
_0x390710D2DAFA6BFF | void | player: Player, p1: BOOL | |
_0x3D2674828A4E6B3C | BOOL | — | |
_0x40851BCC33ACD9AB | BOOL | ped: Ped | |
_0x522F74636DF10201 | void | player: Player, itemSet: ItemSet | |
_0x5E6F375CA101C108 | void | player: Player, p1: BOOL | |
_0x61B98367D93F012F | void | player: Player | |
_0x6ABC50979655BEE7 | void | player: Player, crimeType: Hash*, p2: Any | |
_0x717DA2281DF90855 | float | player: Player | |
_0x7351DA734F989F4E | BOOL | entity: Entity | |
_0x7803436E68C32B26 | void | — | |
_0x7EF2A2FE38D74456 | void | flag: int, p1: BOOL | |
_0x7FC667F6DDFBCDCC | int | player: Player | |
_0x82F11E1296996574 | void | p0: int | |
_0x856CE8FDE2416602 | BOOL | ped: Ped | |
_0x89E005B1662F6E48 | BOOL | player: Player, p1: int, p2: int | |
_0x95878B13E272EF1F | Any | entity: Entity, ped: Ped, p2: BOOL, x: float, y: float, z: float, crimeType: Hash | |
_0x9772395CC73E8D1F | void | ped: Ped, name: const char* | |
_0x987BE590FB9D41E5 | void | p0: BOOL | |
_0x9945A3E2528A02E8 | BOOL | player: Player | |
_0x9B4C564BFA7CFF37 | void | p0: float | |
_0x9C5BD8C562565CE6 | void | crimeType: Hash* | |
_0x9C8A2BF37E966464 | void | player: Player, itemSet: ItemSet | |
_0x9D5C9A5A3321B128 | BOOL | player: Player | |
_0x9EF07CFBB19A9733 | BOOL | — | |
_0xB527099D1E1EED49 | BOOL | player: Player, p1: int, crimeType: Hash* | |
_0xBD944A3D36E992DE | void | — | |
_0xC0DF161950FB101E | BOOL | ped: Ped | |
_0xC310239ACCCF5579 | void | — | |
_0xC5EB2755FA25F1E9 | void | p0: BOOL | |
_0xC687A23E166DCF68 | Any | p0: Any* | |
_0xC7DC5A0A7DF608CB | BOOL | flag: int | |
_0xCBFB4951F2E3934C | void | player: Player, p1: Any | |
_0xD6C0A8C7C0B2F82C | void | player: Player, p1: BOOL | |
_0xD7494DED50C6EF52 | void | player: Player, crimeType: Hash, p2: int | |
_0xDA1A9ADC4E3D4B16 | void | itemSet: ItemSet, p1: BOOL, p2: BOOL | |
_0xDAEFDFDB2AEECE37 | int | crimeType: Hash, p1: Any | |
_0xDCF12B89624AAC96 | void | p0: BOOL | |
_0xDDCE8E960D1DE240 | void | p0: BOOL | |
_0xDEA083C16BB91345 | void | — | |
_0xE083BEDA81709891 | int | player: Player | |
_0xE4D6E45F491A66CB | Any | player: Player, p1: int | |
_0xE94B5E938619712E | void | — | |
_0xE9AC8466ABE484BB | void | p0: BOOL, p1: Any | |
_0xE9EB79CBF9C0F58A | int | player: Player | |
_0xECE3C34B270428D5 | BOOL | — | |
_0xEDFC6C1FD1C964F5 | void | player: Player, crimeType: Hash, bounty: int, p3: float, p4: float, p5: BOOL, p6: float, p7: float, p8: Any | |
_0xF46108C50A22B029 | BOOL | — | |
_0xF611DE44AEB36A1D | void | crimeType: Hash, p1: BOOL | |
_0xFFEBE5AA96BC2E4E | Any | ped: Ped, crimeType: Hash, p2: BOOL | |
_add_witness_response | void | player: Player, crimeType: Hash, pedGroup: Ped | |
_are_investigators_active | BOOL | player: Player, areInvestigatorsActive: BOOL, p2: Any | |
_are_law_peds_enabled_for_train | BOOL | — | |
_are_witnesses_pending | BOOL | player: Player | |
_create_guard_zone | void | name: const char* | |
_create_guard_zone_for_entity | BOOL | guardZoneName: const char*, entity: Entity, x: float, y: float, z: float | |
_create_law_dispatch_response_for_coords | Any | x: float, y: float, z: float, dispatchResponseHash: Hash | |
_disable_guard_zone | void | name: const char* | |
_enable_dispatch_law | void | toggle: BOOL | |
_enable_dispatch_law_2 | void | toggle: BOOL | |
_force_law_on_local_player_immediately | void | — | |
_get_bounty_hunter_global_cooldown | int | p0: Hash | |
_get_crime_bounty_amount_by_type | int | crimeType: Hash | |
_get_hud_player_crime_type | Hash | player: Player | |
_is_guard_ped_investigating | BOOL | ped: Ped | |
_law_witness_response_task | BOOL | pedGroup1: Ped, ped: Ped, pedGroup2: Ped, x: float, y: float, z: float, crimeType: Hash | |
_pause_bounty_hunter_cooldown | void | p0: Hash, p1: BOOL, p2: Any | |
_remove_guard_zone | void | name: const char* | |
_report_crime | void | player: Player, crimeType: Hash, bounty: int, entity: Entity, isKnownSuspect: BOOL | |
_report_player_law_dispatch_response_override | void | player: Player, dispatchResponseHash: Hash | |
_set_allow_disabled_law_responses | void | toggle: BOOL | |
_set_bounty_hunter_global_cooldown | void | p0: Hash, p1: int | |
_set_bounty_hunter_pursuit_cleared | void | — | |
_set_custom_law_dispatch_response | void | dispatchResponseHash: Hash | |
_set_dispatch_multiplier_override | void | multiplier: float | |
_set_guard_zone_position | void | name: const char*, x: float, y: float, z: float | |
_set_guard_zone_position_2 | void | name: const char*, x: float, y: float, z: float | |
_set_guard_zone_volume_registration_end | void | name: const char*, volume: Volume | |
_set_guard_zone_volume_registration_start | void | name: const char*, volume: Volume | |
_set_guard_zone_volume_restricted | void | name: const char*, volume: Volume | |
_set_guard_zone_volume_threat | void | name: const char*, volume: Volume | |
_set_guard_zone_volume_warning | void | name: const char*, volume: Volume | |
_set_law_disabled | void | toggle: BOOL | |
_set_law_rbs_volume | void | player: Player, p1: Hash | |
_set_law_region | void | player: Player, lawRegionHash: Hash, stateHash: Hash | |
_set_ped_law_behaviour | void | ped: Ped, behaviour: int | |
add_bounty | void | player: Player, itemValueAmount: int | |
are_witnesses_active | BOOL | player: Player | |
clear_bounty | void | player: Player | |
clear_player_past_crimes | void | player: Player | |
clear_wanted_score | void | player: Player | |
get_bounty | int | player: Player | |
get_player_registered_crime | BOOL | player: Player, p1: int, crimeType: Hash* | |
get_wanted_score | int | player: Player | |
is_law_incident_active | BOOL | player: Player | |
num_crimes_suppressed | int | player: Player, crimeType: Hash | |
reset_wanted_for_new_incident | void | player: Player | |
set_bounty | void | player: Player, amount: int | |
set_disable_disturbance_crimes | void | player: Player, p1: BOOL | |
set_law_sense_range_modifier | void | player: Player, range: float | |
set_player_arrested_in_region | void | player: Player, lawRegionHash: Hash | |
set_player_turned_in_bounty_in_region | void | player: Player, lawRegionHash: Hash | |
set_postpone_disturbance_crimes_during_combat | void | player: Player, p1: BOOL | |
set_wanted_score | void | player: Player, intensity: int | |
suppress_crime_this_frame | void | player: Player, crimeType: Hash, p2: int, p3: int, p4: int |
Generated declarations; individual native behaviour may be undocumented. See argument and result mapping before calling a native.