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missiondata ​

18 native definitions. Call through natives.missiondata or natives.MISSIONDATA.
FunctionReturnsParametersNative hash
_missiondata_is_replay_category_lockedBOOLcategory: Hash
_missiondata_set_mission_ratingvoidmissionId: Hash, rating: int
_missiondata_set_replay_state_lockedvoidmissionId: Hash, replayState: int
_missiondata_timecycle_box_deletevoid—
_missiondata_timecycle_box_existsBOOL—
_missiondata_timecycle_box_set_modifiervoidtimecycleName: const char*
missiondata_get_catagoryHashmissionId: Hash
missiondata_get_high_scoreintmissionId: Hash
missiondata_get_ratingintmissionId: Hash
missiondata_get_replay_stateintp0: Any
missiondata_get_texture_nameHashmissionId: Hash
missiondata_get_texture_txdHashmissionId: Hash
missiondata_is_required_story_missionBOOLmissionId: Hash
missiondata_is_validBOOLp0: Any
missiondata_set_high_scorevoidmissionId: Hash, score: int
missiondata_set_rating_scoresvoidmissionId: Hash, bronzeScore: int, silverScore: int, goldScore: int
missiondata_set_replay_locked_for_categoryvoidcategory: Hash, locked: BOOL
missiondata_was_completedBOOLmissionId: Hash

Generated declarations; individual native behaviour may be undocumented. See argument and result mapping before calling a native.