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physics ​

72 native definitions. Call through natives.physics or natives.PHYSICS.
FunctionReturnsParametersNative hash
_0x0CB16D05E03FB525voidp0: Any
_0x1D97DA8ACB5D2582voidropeId: int, p1: int
_0x1FC92BDBA1106BD2voidp0: Any, p1: Any
_0x21D0890D88DFB0B0voidropeId: int, p1: BOOL, p2: float, p3: float, p4: float, p5: float, p6: float, p7: float, p8: float, p9: float, p10: int
_0x31160EC47E7C9549voidp0: Any, p1: Any
_0x32F4DBFDFCCCC735voidp0: Any, p1: Any, p2: Any
_0x3900491C0D61ED4Bvoidp0: Any, p1: Any
_0x3C6490D940FF5D0BvoidropeId: int, p1: Any, ropeModelType: const char*, length: float, p4: BOOL
_0x3D69537039F8D824Anyp0: Any
_0x423C6B1F3786D28Bvoidp0: Any, p1: Any
_0x461FCBDEB4D06717voidropeId: int, p1: BOOL
_0x483D4E917B0D35A9voidp0: Any, p1: Any
_0x522FA3F490E2F7ACvoidropeId: int, p1: Any, p2: Any
_0x5A989B7EE3672A56voidp0: Any, p1: Any
_0x5BD7457221CC5FF4voidp0: Any, p1: Any
_0x5E981C764DF33117voidp0: Any, p1: Any
_0x69C810B72291D831voidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any
_0x6EA0E93CFFA472CCvoidp0: Any
_0x751DF00EEFF122E3voidp0: Any
_0x76BAD9D538BCA1AAvoidropeId: int, p1: float
_0x7A54D82227A139DBvoidropeId: int*, p1: Any
_0x814D453FCFDF119Fvoidp0: Any, p1: Any, p2: Any
_0x8D59079C37C21D78voidropeId: int, p1: float
_0x8EEDFD8921389928voidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any, p8: Any, p9: Any
_0x9C24846D0A4A2776voidp0: Any
_0xB40EA9E0D2E2F7F3voidropeId: int, p1: float
_0xB7469CB9AC3C0FD4voidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any
_0xBB3E9B073E66C3C9voidropeId: int, p1: BOOL, p2: BOOL, p3: BOOL, p4: BOOL
_0xBDDA142759307528voidp0: Any
_0xC64E7A62632AD2FEvoidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any
_0xC89E7410A93AC19AvoidropeId: int, p1: float
_0xD699E688B49C0FD2voidropeId: int, p1: float, p2: float, p3: float, p4: BOOL
_0xDEDE679ED29DD4E7voidropeId: int, p1: BOOL
_0xE54BF2CE6C7D23A9voidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any
_0xEAF529446488EB18voidp0: Any
_0xF1EA2A881EB7F2CDvoidropeId: int, p1: BOOL
_0xF27F1A8DE4F50A1Bvoidp0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any
_0xF8CA39D5C0D1D9A1voidp0: Any, p1: Any
_0xFB9153A54AC713E8voidropeId: int, p1: BOOL
_add_rope_2intx: float, y: float, z: float, rotX: float, rotY: float, rotZ: float, length: float, ropeType: int, isNetworked: BOOL, p9: int, p10: float
_attach_entites_to_rope_3voidropeId: int, entity1: Entity, entity2: Entity, p3: float, p4: float, p5: float, p6: float, p7: float, p8: float, p9: Any, p10: Any
_attach_entities_to_rope_2voidropeId: int, entity1: Entity, entity2: Entity, ent1X: float, ent1Y: float, ent1Z: float, ent2X: float, ent2Y: float, ent2Z: float, boneName1: const char*, boneName2: const char*
_break_ropevoidropeId: int*, ropeTop: int*, ropeBottom: int*, offsetX: float, offsetY: float, offsetZ: float, p6: int
_hitch_horsevoidhorse: Ped, x: float, y: float, z: float
_is_rope_attached_to_entityBOOLropeId: int, entity: Entity
_is_rope_brokenBOOLropeId: int
_release_ropevoidropeId: int
_rope_get_breaker_of_ropePlayerropeId: int
_start_rope_unwinding_backvoidropeId: int
_stop_rope_unwinding_backvoidropeId: int
_unhitch_horsevoidhorse: Ped
activate_physicsvoidentity: Entity
add_ropeintx: float, y: float, z: float, rotX: float, rotY: float, rotZ: float, length: float, ropeType: int, maxLength: float, minLength: float, p10: float, p11: BOOL, p12: BOOL, rigid: BOOL, p14: float, breakWhenShot: BOOL, unkPtr: Any*, p17: BOOL
attach_entities_to_ropevoidropeId: int, entity1: Entity, entity2: Entity, ent1X: float, ent1Y: float, ent1Z: float, ent2X: float, ent2Y: float, ent2Z: float, length: float, alwaysZero1: int, alwaysZero2: int, boneName1: const char*, boneName2: const char*, p14: BOOL, boneId1: int, boneId2: int, alwaysZero3: int, alwaysZero4: int, p19: BOOL, p20: BOOL
break_entity_glassvoidentity: Entity, p1: float, p2: float, p3: float, p4: float, p5: float, p6: float, p7: float, p8: float, p9: Any, p10: BOOL
delete_child_ropevoidropeId: int
delete_ropevoidropeId: int*
detach_rope_from_entityvoidropeId: int, entity: Entity
does_rope_existBOOLropeId: int
get_rope_last_vertex_coordVector3ropeId: int
get_rope_vertex_coordVector3ropeId: int, vertex: int
get_rope_vertex_countintropeId: int
rope_draw_shadow_enabledvoidropeId: int*, toggle: BOOL
rope_force_lengthvoidropeId: int, length: float
rope_set_update_ordervoidropeId: int, p1: Any
set_dampingvoidentity: Entity, vertex: int, value: float
set_disable_breakingvoidobject: Object, toggle: BOOL
set_disable_frag_damagevoidobject: Object, toggle: BOOL
start_rope_unwinding_frontvoidropeId: int
start_rope_windingvoidropeId: int
stop_rope_unwinding_frontvoidropeId: int
stop_rope_windingvoidropeId: int

Generated declarations; individual native behaviour may be undocumented. See argument and result mapping before calling a native.