telemetry
77 native definitions. Call through
natives.telemetry or natives.TELEMETRY.77 definitions
| Function | Returns | Parameters | Native hash |
|---|---|---|---|
_0x2C24AF8EEEEF8A55 | void | p0: Any, p1: Any, p2: Any | |
_0x32D5898C4898CD95 | void | — | |
_0x37AA282163B0D2C4 | void | p0: Any, p1: Any | |
_0x6571E4327390EC0B | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any | |
_0x7E002A36AEFCFB55 | void | — | |
_0x80A02D9F948A8BCA | BOOL | requestId: Any*, telemetryId: Any* | |
_0xCA9E42F437625A85 | void | p0: int, p1: Hash, p2: Hash | |
_0xEC0BD8736DCAF841 | void | toggle: BOOL | |
_0xF184B3ECE36219CF | BOOL | transactionId: Any*, telemetryId: Any* | |
_telemetry_ambient_vignette | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any | |
_telemetry_animal_skinned | void | type: Hash, items: Any* | |
_telemetry_bounty_target | void | data: Any* | |
_telemetry_camp_created | void | p0: Any | |
_telemetry_camp_supplies | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any | |
_telemetry_char_creator | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any | |
_telemetry_collect | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any | |
_telemetry_coupon | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any | |
_telemetry_craft_item | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_create_uuid | BOOL | uuid: Any* | |
_telemetry_custom | void | args: Any* | |
_telemetry_defensive | void | p0: Any, p1: Any, p2: Any | |
_telemetry_discoverable | void | p0: Any | |
_telemetry_fast_travel | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any | |
_telemetry_favor_emote | void | p0: Any, p1: Any, p2: Any | |
_telemetry_game_progress | void | p0: Any, p1: Any | |
_telemetry_gang_shares | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_gold_store | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_gun_locker | void | — | |
_telemetry_gun_locker_weapon_removed | void | p0: Hash | |
_telemetry_gun_locker_weapon_stored | void | p0: Hash | |
_telemetry_herb_picked | void | herbType: Hash | |
_telemetry_honor | void | p0: Any, p1: Any | |
_telemetry_hub_navigation | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_intro_skip | void | p0: Any, p1: Any, p2: Any | |
_telemetry_lobby_progression | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_loot | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_match_nomination | void | args: Any* | |
_telemetry_match_over | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any | |
_telemetry_match_queue | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any | |
_telemetry_match_started | void | p0: Any*, p1: Any* | |
_telemetry_match_vote | void | p0: Any*, p1: Any* | |
_telemetry_menu_navigation | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_mission_checkpoint | void | p0: Any, p1: Any, p2: Any | |
_telemetry_mission_ilo_option | void | p0: Any, p1: Any | |
_telemetry_mission_over | void | p0: Any, p1: Any | |
_telemetry_mission_started | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_moonshine_brew | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any, p8: Any, p9: Any, p10: Any | |
_telemetry_net_camp | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any | |
_telemetry_notoriety | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_parley_feud | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any | |
_telemetry_personal_vehicle_wagon | void | p0: Any, p1: Any, p2: Any | |
_telemetry_photo | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_photo_cam | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any, p8: Any | |
_telemetry_player_spawned | void | ped: Ped | |
_telemetry_poker_over | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any, p8: Any, p9: Any | |
_telemetry_prison | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any | |
_telemetry_region | void | regionHash: Hash | |
_telemetry_role_bounty | void | p0: Any | |
_telemetry_role_collector | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any | |
_telemetry_role_moonshiner | void | p0: Any, p1: Any | |
_telemetry_role_naturalist | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any, p8: Any, p9: Any | |
_telemetry_role_token_transaction | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any | |
_telemetry_role_trader | void | p0: Any, p1: Any | |
_telemetry_sample | void | p0: Any, p1: Any, p2: Any, p3: Any, bTranq: BOOL | |
_telemetry_set_is_flow | void | toggle: BOOL | |
_telemetry_shop_cutscene | void | p0: Any, p1: Any, p2: Any, p3: Any | |
_telemetry_shop_entry | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any | |
_telemetry_shop_exit | void | p0: Any, p1: Any | |
_telemetry_shop_purchase | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any | |
_telemetry_shop_sell | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any | |
_telemetry_sleep | void | p0: Any | |
_telemetry_start_gun_locker_interaction | void | — | |
analytics_playtime_freemode_end | void | — | |
analytics_playtime_freemode_start | void | — | |
telemetry_camp_donate | void | p0: Any, p1: Any, p2: Any, p3: Any, p4: Any, p5: Any, p6: Any, p7: Any, p8: Any | |
telemetry_personal_vehicle_mount | void | p0: Any, p1: Any, p2: Any, p3: Any | |
telemetry_player_menu_pin | void | p0: Any, p1: Any, p2: Any, p3: Any |
Generated declarations; individual native behaviour may be undocumented. See argument and result mapping before calling a native.