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water ​

17 native definitions. Call through natives.water or natives.WATER.
FunctionReturnsParametersNative hash
_0x09A1C7DFDCE54FBCvoidp0: int
_0x0DCEC6A92E497E17voidentity: Entity, p1: int
_0xA33F5069B0CB89B8void—
_0xB34A6009A0DB80B8voidentity: Entity
_0xC63540AEF8384769void—
_0xE8126623008372AAvoid—
_0xF0FBF193F1F5C0EAvoidped: Ped
_get_world_water_typeint—
_set_ocean_guarma_water_quadrantvoidwavesHeight: float, p1: float, p2: int, p3: float, p4: float, p5: float, p6: float, wavesStrength: float, p8: int
_set_world_water_typevoidwaterType: int
disable_water_lookupvoid—
enable_water_lookupvoid—
get_water_heightBOOLx: float, y: float, z: float, height: float*
get_water_height_no_wavesBOOLx: float, y: float, z: float, height: float*
remove_extra_calming_quadvoidindex: int
test_probe_against_all_waterintx1: float, y1: float, z1: float, x2: float, y2: float, z2: float, flags: int, waterHeight: float*
test_vertical_probe_against_all_waterintx: float, y: float, z: float, flags: int, waterHeight: float*

Generated declarations; individual native behaviour may be undocumented. See argument and result mapping before calling a native.